Epic roller coaster vr "plugin"

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Epic roller coaster vr "plugin"

Postby Cinasim » Wed 21. Sep 2022, 16:42

Hello everybody. Anyone who has managed to get some data out of the epic roller coaster now that it supports telemetry? Or giving me some clue as to how to try to do it? Being something that I have never done (always switching from the plugins already present) I was wondering if there is a "basic" way to try to extract the data from the game.

Thank you and have a good day

Denis
Cinasim
 
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Re: Epic roller coaster vr "plugin"

Postby Cinasim » Fri 23. Sep 2022, 16:29

Cinasim wrote:Hello everybody. Anyone who has managed to get some data out of the epic roller coaster now that it supports telemetry? Or giving me some clue as to how to try to do it? Being something that I have never done (always switching from the plugins already present) I was wondering if there is a "basic" way to try to extract the data from the game.

This Is the developer Page with a telemetry cose, any chianche ti write a plugin Sirnoname?
https://bitbucket.org/b4t/workspace/snippets/7nznaa

Thank you and have a good day

Denis
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Re: Epic roller coaster vr "plugin"

Postby Cinasim » Fri 23. Sep 2022, 16:43

Cinasim wrote:
Cinasim wrote:Hello everybody. Anyone who has managed to get some data out of the epic roller coaster now that it supports telemetry? Or giving me some clue as to how to try to do it? Being something that I have never done (always switching from the plugins already present) I was wondering if there is a "basic" way to try to extract the data from the game.

This Is the developer Page with a telemetry cose, any chianche ti write a plugin Sirnoname?
https://bitbucket.org/b4t/workspace/snippets/7nznaa

Thank you and have a good day

If you don’t specify an IP Address and Ports the game will try to connect on the first YawVR device that is available on the same network.


MANUAL INTEGRATIO

telemetry network
telemetry network -port 7701
telemetry network -ip 127.0.0.1 -port 7701
OBS1: If you don’t specify an IP Address the game will send the data to the local IP Address at 127.0.0.1.
OBS2: If you don’t specify a Port the game will send the data to the port 7701.
OBS3: If you’re not using a local IP Address, like on Oculus Quest, make sure that the Firewall on your target computer accepts data from the selected Port (UDP)
Denis
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Re: Epic roller coaster vr "plugin"

Postby DannoX » Wed 1. Nov 2023, 18:25

Hi, i need the plugin too, did you make it work?
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