Can we use X-sim with

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Can we use X-sim with

Postby fortress » Tue 27. Aug 2013, 02:46

Can we use X-sim with with the motion seat from the @one we cant name??@


i want to use x-sim cuz it support more game but i cant make it to work :(
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Re: Can we use X-sim with

Postby fortress » Tue 27. Aug 2013, 03:55

Im a little lost

I start race 07

i see something in the input setup tab but no motion in the game

is there something else i need to do to have motion?
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Re: Can we use X-sim with

Postby sirnoname » Tue 27. Aug 2013, 08:39

If a answer is correct or did help you for a solution, please use the solve button.
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Re: Can we use X-sim with

Postby fortress » Tue 27. Aug 2013, 14:50

sirnoname wrote:You could use the documentation:
http://www.x-sim.de/software.php?lang=e ... n_training


(sorry for my bad english)

i did all the tutorial but i still dont understand. Do i need to load every motion i want in the Math setup ??? In the tutorial they want you to add Longitudinal and lateral force. Do i need to do this for every motion i want??

I was thinking that when you load a profile, everything is pre-configured and the motion would work.
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Re: Can we use X-sim with

Postby sirnoname » Tue 27. Aug 2013, 17:05

Each simulator is unique and need a general axis description which is done with the math teach in interface.
2dof, 3dof, 6dof or whatever must be told the software.
After you have finished one game you save the converter rn2 file and reload it for another game. The game need some scaling because each car has different power. You can use desctop sliders or the automatic balanced scaler of the g-force plugin.

However, first look to the tutorial videos ...
http://www.youtube.com/watch?feature=pl ... oaT-vL8xWA

I was thinking that when you load a profile, everything is pre-configured and the motion would work.

Only in so called "reseller" editions of X-Sim, you are here at the DIY forum!
If a answer is correct or did help you for a solution, please use the solve button.
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Re: Can we use X-sim with

Postby fortress » Tue 27. Aug 2013, 17:16

ok thx for the help

I'll try it again and if i need more help, ill come back
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Re: Can we use X-sim with

Postby fortress » Tue 27. Aug 2013, 20:17

sirnoname wrote:Each simulator is unique and need a general axis description which is done with the math teach in interface.
2dof, 3dof, 6dof or whatever must be told the software.
After you have finished one game you save the converter rn2 file and reload it for another game. The game need some scaling because each car has different power. You can use desctop sliders or the automatic balanced scaler of the g-force plugin.

However, first look to the tutorial videos ...
http://www.youtube.com/watch?feature=pl ... oaT-vL8xWA

I was thinking that when you load a profile, everything is pre-configured and the motion would work.

Only in so called "reseller" editions of X-Sim, you are here at the DIY forum!



Ah thx for the link, this is a tutorial i didnt saw
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