Nebula & Super Model 3 Emulators Gauge Discussion

Dashboard, gauge projects etc.
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Nebula & Super Model 3 Emulators Gauge Discussion

Postby SegaSlaveOz » Tue 29. Sep 2020, 11:38

Hey Guys,

Has anybody managed to find the values for revs, speed and gear shift using cheat engine and then force injecting it to run gauges?

Looking to finish off my arcade cab and I have some Symproject gear that I really want to work in unison with the emulators.

I am currently learning cheat engine and have found the values, but noticed that they move upon each new incidence of starting the emulator. I assume I am at the part where I need to create a pointer i believe it is so it can find the values regardless of each new session?

Just looking to see if anyone else has any pearls of wisdom on the topic to share as I progress through doing it?>

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