Hello,
I've been sim racing for a while with a DIY wooden 3 screen rig with a car seat and a buttkicker. I'm not looking to add some motion cues to my rig, starting with driving the buttkicker with telemetry rather than sound. In the future I'm thinking of adding the typical 2-linear actuator motion stuff, but thinking about how to augment that with better heave and yaw.
I'm an automotive engineer and have designed for F1 and supercar projects so hopefully I can bring some of that to the sim world to share with you all.