MS-X-R, my 2 DOF motion simulator

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MS-X-R, my 2 DOF motion simulator

Postby Riton » Fri 7. Sep 2012, 18:15

Hi!

My adventure in building dynamic simulators began in 2007.
Then I discovered xsim, this fabulous software!
I have to thank some members for the support, sharing, using ...
Thanks for Xsim, thanks, for help!

I tested some commercial simulators for a wider experience than my own simulator, and I continue today to broaden my experience and knowledge in this field.
It is important to see what can be achieved as a result of another type of simulator.
The differences are important, different concepts, we must test for an idea.
This is even more necessary to know if the result of its own simulator DIY is good or not!

I started in the dynamic simulator driven by pneumatic cylinders.
Unfortunately, despite many efforts, the result was not satisfactory.
So I abandoned this concept and I switched to an electric motor.

After much work I finished my first dynamic simulator!
Today it is fully functional!
For a short time, I did change the electronic card with AMC Thanos


I'm working on another project, rather two other projects, I would present you as soon.
the simulator is "Baby MS-XR" and "Ultimate MS-XR"
I have already spoken of the project on the old forum

this is my simulator:

248

and the cockpit:

247

360°



Construction:



Simulator:

Degrees of freedom: 2DOF scalable, two ways.
Engine: AC Electric Motor ( MT) .16trs output 320Nm and variator frequency OMRON Mini J7
Electronics: Velleman VM110 / Thanos AMC
Vibration Kit ButtKicker LFE channel "vibration"
Soft: Xsim!!

Videos:

Velleman VM110



Thanos AMC card




Vibrations:





equipment list (updates in As)
accessories and peripheral games:


1ensemble-wheel / pedals Logitech G25 € 230 (bought 219.00) new. € 219.00
Bump-Bass € 29.90 Conrad for even more sensation (20%, € 54.83 buy 2 with port) € 54.84
http://www.conrad.fr/webapp/wcs/stores/ ... s&ns_fee=0
Harness OMP € 30 (Ebay)
Mini-keyboard with touch pad KeySonic € 55
See more slides and support backet tub (TuningFR) 283.40€
ButtKicker LFE Kit-€ 529

Supporting structure of the bottom bracket motor / simulation:
structure above: seat / pedal / wheel
-steel plates in the manufacture of the base of the simulator 90 €:
900 X 900 X 5
600 X 600 X 5
200 X 200 X 5
- 4 rubber anti vibrating plates (Bricoman) € 27.20
- 4 foam slabs clip for bodybuilding equipment and other devices (Decathlon)
- Round steel tube for foot (pro) 15 €
- Cardan transmission ( noix de cardan) 20 € (ebay)
- 4 Unibal ball 16mm 50 € (pro)
- 4 "cams" steel parts for motor axes (pro) 150 €
- 6M U 50 x 50 (wholesaler) € 43.20
Tube 12M-40 x 40 (wholesaler) € 43.45
- 5mm steel plate up with the cups (pro) 40 €
- 4 paint pot 40 €
- Aluminium plates striated and smooth € 40

-Engine: 1300 € (pro)
- 2 gear motors 380v 16 laps
- 2 frequency converters 220/380v OMRON MINI J7
- Accessories Electrical lugs, Rilsan, cable: 25 €

Electronics:
- Velleman CARD: purchased from Conrad, mounted € 55 - € 15 reduction = 6.99 port = port total paid: 46.99 € X2, I made the case, but I can resell on ebay ......
- 2 cards dac board approx 50 €
- € 15 logitech pad ebay
-Thanos card AMC
Last edited by Riton on Wed 24. Oct 2012, 23:24, edited 8 times in total.
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Re: MS-X-R, my 2 DOF motion simulator

Postby motiondave » Sat 8. Sep 2012, 01:34

Nice setup there!
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Re: MS-X-R, my 2 DOF motion simulator

Postby yokoyoko » Sat 8. Sep 2012, 10:37

Well done. Looks very high quality.
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Re: MS-X-R, my 2 DOF motion simulator

Postby floriske » Sun 9. Sep 2012, 12:51

Finally we get to see more than just a thumbnail ;)

That's one hell of a sim you've got. Great work!
I am no longer an admin/active moderator at http://www.x-sim.de. Please contact one of the other admins or moderators if you have any questions. Thank you!

My sim-project: Floriske.nl's 2DOF Playseat GT Wiper motor Project (sold)
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Re: MS-X-R, my 2 DOF motion simulator

Postby Battlestar » Sun 9. Sep 2012, 16:29

Hi Riton,
Great looking Rig you have there! I see that you have used the Velleman board along with the AMC board. I am constructing a simulator with the Velleman 110N and a Sabertooth controller board. I have initially proved the movement within X-sim using two wiper motors and am pleased with the results. But before I continue with larger motors, I was wondering how you found your simulator to be, considering that there have been posts recently about how slow the velleman board is, and how you would only use it for an "arcade" style simulator. Yours seems plenty fast to me! Tell me what you think please, and if you are thinking of any improvements.

Cheers,
Mike :)
So Say We All
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Re: MS-X-R, my 2 DOF motion simulator

Postby CraCk » Sun 9. Sep 2012, 20:37

Hi!
Good job!!!!
Why is vibration in AMC controller and the Velleman VM110 they missing?
What angles achieved?
Will be described in detail manufacturing simulation work?
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Re: MS-X-R, my 2 DOF motion simulator

Postby Riton » Sun 9. Sep 2012, 21:37

Thank you for your compliments!

I translated with Googe, it is not easy to understand everything.
I'll try to answer.

I made ​​a post on the old forum, I'll put pictures of the construction.
It's a bit complicated, I have to resize all my photos, they are too big for the gallery.

The angle of the simulator is 17 °.
it is a personal choice, I think it is enough.
but it would be possible to have 20/22 °

To vibration:
course, engines and velleman card or card Thanos allow vibrations.
I have a video that shows the vibration with only engines.
But performance in vibration with a truly superior with BTK LFE!
small vibrations are not done with the engines.
one device can not give a good result over the entire range of effect.
it is a bit like a speaker, a 3-way speaker is able to give a larger range
one boomer

I speak simulator 2 ways: a channel for the movement, and a channel for vibrations.
the two together are perfect!
it is difficult to move a simulator on a large amplitude and keep vibrations in the same time with a single device, motor or cylinder.
Last edited by Riton on Sun 9. Sep 2012, 22:05, edited 2 times in total.
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Re: MS-X-R, my 2 DOF motion simulator

Postby Riton » Sun 9. Sep 2012, 21:56

Vibration, only motors, with velleman card, my old setting

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Re: MS-X-R, my 2 DOF motion simulator

Postby CraCk » Sun 9. Sep 2012, 22:03

Riton wrote:Vibration, only motors, with velleman card, my old setting

Why do you use the calculation of vibration? What you get from it?
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Re: MS-X-R, my 2 DOF motion simulator

Postby Riton » Sun 9. Sep 2012, 22:09

the rule is to visualize the movement.
it is to make visible more easily simulator performance on small movement.
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