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View the latest post Game profile & plugin forum redivided


As of today the "Game profile & plugin discussions" forum is redivided by game so it's easier to start discussions about profile and plugin settings for a specific game.

Feel free to share your profile settings and discuss about them in [...]

Views: 10642  •  Comments: 6  •  Write comments [ Read all ]

View the latest post Attachment(s) Multilingual forums planned


multi.jpg
multi.jpg (16.23 KiB) Viewed 2494 times

Hello together,

today we open a new subforum in german and spanish language. This will be a meeting place for the german and spanish simulator builders that are not firm with the english language and have therefor problems to follow us. The posters ar [...]

Views: 2518  •  Comments: 7  •  Write comments [ Read all ]

View the latest post Stage 2 keys rewarded!!


Hereby I would like to bring a few users some good news:


The following users have earned themselves a stage 2 key with their project logs! Congratulations!

Jsmith2307 for: viewtopic.php?f=37&t=280
Kevin123 for: viewtopic.php?f=37&t=133
Spar [...]

Views: 6067  •  Comments: 2  •  Write comments [ Read all ]


  • Did you know?
  • You can use a game input device for your first simulator test if you use a joystick axis as input instead of a game value. you can setup a user defined joystick in the extractor and define each axis in different ways. For example you can change the input values from -117 to 117 to a slider like value that is from 0 to 117. If you own a joystick with axis or buttons that are not used in a game, you can map there a button for a control function that will be sended to the converter.


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